Thomas Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. He wears a feathered hat to hide his balding. His eyes are gray and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Thomas hails from a village terrorized by goblins. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: To be a Sellsword again; and revenge
Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies, Job. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. Eye agate (15 gp). White pearl (60 gp).
Chad Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with yellow stripes complete with hood. He is portly but not overly obese. His hair is short and silver. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his father. After coming to the age of reason, Chad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Family. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). Solid gold idol (400 gp). 1 Masterwork Common Melee.
Henry Van Es, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a mace. He has no hair. He has a dull look in his green eyes.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: Henry was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Religious. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Conrad Conway, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a glaive. With a patchy brown beard and wild brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Junk Dealer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Junk Dealer.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Optimist. Flaws: Insomniac, Depressed. Bonds: Job, Poor, Family. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 sp.
Chad Everleigh, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fine chain shirt which he covers with blue colored cloaks and clothing and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. His blue eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Disciplined, Joker. Bonds: Mentor, Adventurer, Criminal record. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp. Amethyst (110 gp). Banded agate (5 gp). Citrine (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
