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NPC Generator

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Advanced [show]


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is black and curly. His fierce gray eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Godfrey studied abroad. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family, Slave. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Godfrey Hayhurst, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lance Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Wakefield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He was born into a rich family. Gomory was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sellsword. He left for the north, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Opinionated, Artistic. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Kensley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp. Pink pearl (90 gp). Azurite (13 gp).


Social Check DCs


William Compton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly clubs and hammers. He has a very tight haircut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Locksmith like his mother before him.

Motivation: To clean up the streets; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Criminal record, Job, Guardian. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

William Compton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His chestnut hair and beard is wavy and long. This violet eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Fletcher, his mother struggled to pay the bills. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker, Optimist. Flaws: Secretive. Bonds: Poor, Slave, Adventurer. Occupation: Servant

Voice: Whispers

Attributes [hide]

Kody Beckwith, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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