Norman Burton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His red hair is cut short. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.
History: He was born in the east. After coming to the age of reason, Norman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 7 years later his spouse died after the birth of his son. Heartbroken, Norman never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Disciplined, Gifted. Bonds: Immigrant, In love, Adventurer. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright black suits and hats. He has a small bristly mustache and wavy brown hair. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. 3 Tanglefoot bags. 2 Antitoxin.
Ralf Redfield, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black shirt with thin brown vertical stripes and grey pants. He keeps his golden hair in a flapper bob. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken from his home at a very young age. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Slave. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Black pearl (1300 gp). Lapis lazuli (6 gp). Brown-green garnet (80 gp). Star ruby (1200 gp). 1 Minor magic item.
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in blue turtlenecks beneath a black coat with tan slacks. His head has been shaved. He has gleaming, smiling hazel eyes.
Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the west to a Bellfounder, Guy learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp. Silver comb with moonstones (800 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Justin Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, green cloak, marred by sweets. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Rich. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amber (60 gp). Silver pearl (60 gp). Eye agate (5 gp). Amber (60 gp).
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