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NPC Generator

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Advanced [show]


Roland Hadley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear green tank tops with brown pants. His hair is cut close to his head. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Roland Hadley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, green, dusty cloak. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Armorer, Lance learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Extrovert, Impeccable. Flaws: Cynical. Bonds: Attractive, Job, Criminal record. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Lance Morley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Gilbert Gentry, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to get a good night's sleep

Ideals: Fighting, Passionate. Flaws: Ugly, Insomniac. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Clerebold Law, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a black small hat and black clothes. His hair is short and silver. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Aldous studied abroad. In his 10th year, his parents were killed by a brigands raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Aldous Middleton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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