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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jocelyn Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow tunic with tan highlights, and long white pants that bunch up around his shoes. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Philantrophist. Flaws: Greedy. Bonds: Slave, Criminal record. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Rodney, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 18 (+4)5 (-3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. A small bag of saffron. (70 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Reynard Mori, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue shirt with thin tan vertical stripes and grey pants. His hair is blonde and very short. He has violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Knight in town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Mori, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick Presley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright tan suits and hats. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist. Bonds: Poor, Attractive, Religious, Job. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Frederick Presley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light green in addition to tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Chad studied abroad. He helped his mother out around the business and became quite the natural. He was granted martial powers by his dying brother.

Motivation: Many drow want him driven away; and further expansion of business

Ideals: Opinionated, Gifted. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Chad Cumberbatch, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His skin is fair and his fingers are delicate and long. His hair is short and brown. He has a tattooed face.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Rich. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Trym Ainsley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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