Odo Braxton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. His eyes are likewise blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Philantrophist, Persistence. Bonds: Immigrant, Adventurer, Job. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Simon Hastings, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears rags and sports a simple walking cane. He has a hunchback. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Persistence, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Lance Snape, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his red hair up. He has amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Barrister business at a young age. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lance's father didn't care for him much, and the feeling was mutual. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Red-brown spinel (90 gp). Black star sapphire (700 gp).
Tim Cason, Male Human [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He is portly but not overly obese. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast mountains. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and a strong sense of loyalty to human people
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Nature, Rich. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Infernal, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Miles Paxton, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: Born in the north to a Fortune-teller, Miles learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 5 years.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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