Chad Marleigh, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Slave, Adventurer. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Jade (90 gp). Chalcedony (80 gp). Moonstone (80 gp). 1 Half-Plate.
Anthony Chatham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His silver hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a island tribe. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to raise his children well.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Enemies, Family. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 3000 sp. Freshwater pearl (12 gp). Aquamarine (500 gp).
Roger Hackney, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He wears his white hair down. His fierce amber eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.
History: Roger was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Buckler. 1 Buckler. 1 Chain shirt.
Percival Stansfield, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His chestnut hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against brigands; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Nature, Enemies. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Robert Gracey, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man prefers to wear flannel. His hair is long and silver with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Logical. Flaws: Insane. Bonds: Slave. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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