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NPC Generator

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Ernest Harlan, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt with thin blue vertical stripes and white pants. His auburn hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: The child of a Roofer, who enjoyed hunting, Ernest was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Slave. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Ernest Harlan, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Azurite (5 gp).


Social Check DCs


Theobald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His silver hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Slave, Immigrant. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Kitchur, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Henry Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Kenley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor. He has a penchant for wearing a ring with an oversized amber on his left hand. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Herbalist father left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and he wants revenge against brigands

Flaws: Insomniac, Fearful, Disease. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Wedgwood, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Bonds: Nature, Family, Religious, Enemies. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Theodoric Nash, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)5 (-3) 17 (+3)17 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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