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NPC Generator

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Advanced [show]


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He wears a colorful flower in his silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Servant again.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Peter Browning, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He is an epitome of beauty. His hair is blonde and curly. He has a dull look in his violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Joker, Persistence. Bonds: Rich, Attractive, Religious. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Diggory Tickle, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Obsidian (10 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin white vertical stripes and brown pants. His hair is blonde and curly. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He worked as a nervous Cartwright and found it very stressful. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Bonds: Job, Attractive, Adventurer, Nature. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Jocelyn Hartford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue sapphire (500 gp). 1 Good lock.


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. He has a moderate pudge and is not very fit. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Drogo Marston, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and white striped suspenders. He wears various colorful collared shirts. He carries a battered longsword and tarnished shortspear as well. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nicholas was born the youngest of three triplets. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Fighting, Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Rayden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs

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