Anselm Ridley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a large grey jacket. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy brown hair. He has violet eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Spy.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Bonds: Slave, Attractive, Adventurer, Religious, Job, Family. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Robert Enfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His tied-back hair is golden. He has gleaming, smiling blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.
History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Solomon Leighton, Male Human [Permalink]
Personal [hide]
Description: This man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. His red hair is heavily combed to the right. His eyes are hazel and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Athletic. Flaws: Insomniac. Bonds: Religious, Family. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Hubert Walcott, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. He keeps his chestnut hair in a flapper bob. His eyes are likewise amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is a Maurezhi in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well.
Bonds: Attractive, Family, Rich, Adventurer. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 cp.
Ralf Bradley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and has the majority of his body covered in plate. His hair is short and golden. His hazel unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Flaws: Disease, Insomniac, Lazy. Bonds: Poor. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Chrysoprase (50 gp).
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