Hunter Harrington, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a desert tribe. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety
Flaws: Addict, Racist, Fearful. Bonds: Attractive, Religious, Nature. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Chrysoberyl (40 gp). Amethyst (40 gp). Jade (40 gp).
Gerard Langley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is chestnut and very short. This brown eyed northerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born several months after his mother was called into army service. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Depressed. Bonds: Military, Family. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Heward Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Poor. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4 Smokesticks.
Norman Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job, Military. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Norman Gyula, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He prefers to wear brown pants and tee shirts. He has a hunchback. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 22000 sp. Sard (20 gp). Aquamarine (500 gp).
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