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NPC Generator

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Advanced [show]


Roger Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His white hair is kept up in a ponytail inside a Stetson hat. This hazel eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Roger was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Disease, Greedy. Bonds: Religious, Job, Adventurer. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Fawcett, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His silver hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: Shane hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Enemies. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Kendall, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Spy soon after.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to be a barber again

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Gunter Barney, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Don was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Ruler; and he's attracted to the pc

Ideals: Opinionated. Bonds: Attractive, Slave, Has a crush, Adventurer. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Don Addington, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Clifton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a long black beard, and similarly colored long hair. This blue eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His religion dominates his actions; and many orcs want him driven away

Ideals: Logical. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Gunter Clifton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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