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Advanced [show]


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Mitchell, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Tim Ainsley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His tied-back hair is golden. His eyes are a pleasant green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Ainsley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags.


Social Check DCs


William Perry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. He is bald on top and has large golden tufts of hair around his ears. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Joker, Philantrophist, Logical. Flaws: Ugly. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

William Perry, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Dalton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears skinny pants and wears a white and red robe with the hood down. His auburn hair is unkempt and raggedy. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Hunter Dalton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with white socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amber on his right hand. His white hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Eastoft, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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