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NPC Generator

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Ralf Reid, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. He has violet eyes and a black hat with a green feather.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. Ralf was born on a far northern island where he grew up under the tutelage of his father, an expert Roofer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Fighting, Opinionated. Bonds: Immigrant, Family, Adventurer. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. 1 Disguise kit. 1 Average lock.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt with thin blue vertical stripes and brown pants. His brown hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Mitchell, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Jade (130 gp). Azurite (13 gp). Brown-green garnet (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Miles Shelby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His hair is white, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gifted from a young age, Miles studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Miles Shelby, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. 1 Bullseye lantern.


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. He has moderate length white hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Professionalism. Flaws: Ugly, Shy, Mundane, Disease. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Clerebold Mitchell, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 9 (-1)6 (-2)
Skills Deception +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tan top hat and tan clothes. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Lance will drive conversation. He has a small toy that he constantly fidgets with.

History: The child of a Architect, who enjoyed hunting, Lance was taken on many hunting expeditions. A freak accident while working with his Architect mother left him crippled. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well.

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Poor, Immigrant, Nature. Occupation: Fisher

Voice: American accent

Attributes [hide]

Lance York, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 17 (+3)6 (-2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Obsidian (6 gp).


Social Check DCs

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