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NPC Generator

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Advanced [show]


Everard Preston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice. Bonds: Adventurer, Attractive, Job, Criminal record. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Everard Preston, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a yellow coat over a violet low-cut shirt, and a feathered hat upon his head. His brown hair is kept up in a ponytail inside a feathered hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Rolf hails from a village terrorized by drow. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Rolf began to lead the lost caravan. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Family, Enemies. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Rolf Oakes, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears many layers of old clothing at all times. He has styled his black hair well, parting it to the left. He has gleaming, smiling violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He then took over the family business and is one of the better Scribe for hire.

Motivation: Further expansion of business.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Adelard Dayton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his greataxe ready. He sports a long brown beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Randal Marston, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. His head has been shaved. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. After coming to the age of reason, Manfred took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Manfred Van Es, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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