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NPC Generator

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Advanced [show]


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Drogo Winthrop, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: A pair of silk slippers encrusted with tiny pearls. (30 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his sai ready. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Anselm Brandon, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. White pearl (130 gp). Hematite (4 gp). Onyx (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. His eyes are gray and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Ugly, Disease, PTSD. Bonds: Criminal record. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Hornsby, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Don Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black cloak and cross-gartered green stockings. He keeps his golden hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Ainsworth, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Smoky quartz (30 gp). Golden pearl (150 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs


Chad Carlisle, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Chad hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Bonds: Job, Adventurer, Enemies, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Chad Carlisle, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Sard (70 gp). Eye agate (4 gp). Jasper (70 gp). 1 Average lock.


Social Check DCs

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