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NPC Generator

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Advanced [show]


Shane Harley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a grey scarf. He is bristling with hidden weapons, mostly morningstars and scimitars. His black hair is braided into rings. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Junk Dealer, but he got bored and became a Mercenary. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Selfish. Bonds: Criminal record, Military, Job. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Shane Harley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Bloodstone (50 gp). Tourmaline (60 gp). Lapis lazuli (10 gp).


Social Check DCs


Conrad Abram, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: To protect his home.

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Conrad Abram, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He keeps his blonde hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Born in the west to a Bellfounder, Miles learned a great deal about his father's area of expertise. He worked as a nervous Bellfounder and found it very stressful. He struck the Bellfounder job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Impeccable, Pacifist. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Miles Remington, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and red with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Barber in town.

History: Born to a Seamstress, his father struggled to pay the bills. Cory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: To be a Seamstress again; and wants to open a new tavern

Ideals: Opinionated. Bonds: Immigrant, Job, Poor. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Cory Windsor, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered black stockings. His red hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Balimaar Merton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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