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Advanced [show]


Justin Myerscough, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large pastel jacket. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better village for his children.

Motivation: Someone believes him a fraud; and regain custody of his son

Flaws: Ugly, Sensitive, Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Justin Myerscough, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Violet garnet (200 gp).


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His silver hair is heavily combed to the left. He has a dull look in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Military. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Henry Addington, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 7 (-2)17 (+3)
Skills Animal Handling +0, Deception +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp. Citrine (70 gp). Chrysoprase (70 gp). Rose (70 gp).


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. He has a moderate pudge and is not very fit. He has blonde hair. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Insane, Hedonist. Bonds: Mentor, In love, Family. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Manfred Walcott, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has wavy golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Artistic. Flaws: Lazy, Disease. Bonds: Slave. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

John Vance, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dilettante mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Ernest Myerscough, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 18 (+4)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Zircon (60 gp). Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs

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