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NPC Generator

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Advanced [show]


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Spy, but he was a colossal failure. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Insomniac, Disease. Bonds: Nature, Job, Criminal record. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Kyle Merton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 4 Smokesticks.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His hair is short and black. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Slave, Attractive. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Gerard Cumberbatch, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Norman Payton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing red shirts, loose pants, and blazers most of the time. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Shy, Disease. Bonds: Attractive. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Norman Payton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 6 (-2)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Gnoll, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long white hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Bertram Alby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)7 (-2) 15 (+2)17 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dustin Washington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Dustin Washington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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