Randal Thorpe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Bonds: Slave, Criminal record. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Frederick Presley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.
History: Gifted from a young age, Frederick studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frederick took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Athletic, Professionalism, Gifted. Bonds: Job, Nature. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. Jade (60 gp). 1 Masterwork Common Ranged Weapon.
Clerebold Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Rich, Family. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 100 gp. Bloodstone (40 gp). Chrysoprase (40 gp). Jet (110 gp). Brown-green garnet (110 gp). 1 Minor magic item.
Alexandre Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He has a dull look in his gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Alexandre is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Theodoric Woods, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
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