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NPC Generator

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Advanced [show]


Simon Nash, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered monstrous two handed axe and tarnished glaive as well. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Nash, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerard was born on a far southern island where he grew up under the tutelage of his mother, an expert Brewer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Selfish. Bonds: Immigrant. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Clayton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a white collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Bernard will drive conversation. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Bernard Garrick, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 5 (-3)15 (+2)
Skills Animal Handling -1, Religion +3
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Arnold Palomarez, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Attractive, Job, Family. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Palomarez, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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