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NPC Generator

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Advanced [show]


Everard Clifton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 5 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father.

Ideals: Optimist, Gifted. Bonds: Family, In love, Rich. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Everard Clifton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Percival Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother.

Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Percival Myerscough, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp. Brown-green garnet (100 gp). Blue quartz (15 gp). Jade (100 gp).


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. His hair is long and auburn with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice, Optimist. Flaws: Insane. Bonds: Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Byron, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Wallace, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a green and black handkerchief worn on his left side, he is not a threatening figure. His black hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Norman hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Knight

Voice: Whispers

Attributes [hide]

Norman Wallace, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Adam Langley, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: He was born several months after his mother was called into army service. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Military, Criminal record. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Adam Langley, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 18000 cp. Fire opal (1200 gp). Star rose quartz (50 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs

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