Simon Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears black trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Simon took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has never given up on his music dream.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Hugh Jacobs, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright red suits and hats. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He receives visions of the future at random moments
History: Gifted from a young age, Hugh studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Stableman job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Everard Hayes, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with blue pants. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Flattery will make him almost putty in your hands.
History: He was born in the west, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.
Motivation: Wants his loneliness to end.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant, Nature. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Zircon (80 gp). Rock crystal (80 gp).
Ralf Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a green suit, grey shirt, and violet tie. He wears his silver hair up. His eyes, though not visible through his cowl, are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ralf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Gunter Ryland, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Optimist, Fighting. Flaws: Insomniac. Bonds: Family. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 44000 sp. 1 Breastplate. 1 Breastplate. 1 Banded mail. 1 Half-Plate.
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