Gunter Hartford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a custom-built plate barding that's adorned with violet lining and desert motifs. His red hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Bather business at a young age. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He struck the Bather job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Guy Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Guy was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Red-brown spinel (40 gp).
Patrick Brady, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light yellow in addition to tight pants. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Gifted. Bonds: Attractive, Military, Immigrant, Religious. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp. Moonstone (40 gp). Coral (90 gp). Eye agate (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Solomon Brent, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, white, dusty cloak. His red hair, when down, is lengthy. He has brown eyes and a white hat with a brown feather.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Criminal record, Nature, Job. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. Black pearl (500 gp). Chrysoprase (50 gp).
Roger Wilberforce, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are brown.
Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Opinionated. Flaws: Shy, Antagonistic. Bonds: Adventurer, Military. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Silver pearl (160 gp). Golden yellow topaz (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
