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NPC Generator

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Advanced [show]


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, grey shirt, and white tie. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Depressed, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Drogo Abram, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black cloak and cross-gartered tan stockings. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Masseuse in town.

History: The child of a Spy, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Nature, Adventurer. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Balimaar Palomarez, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. Red-brown spinel (90 gp).


Social Check DCs


Wymar Clive, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his black robe and has his kukri always slung over his shoulder. His chestnut hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against orcs.

Ideals: Logical, Entrepeneur. Flaws: Addict. Bonds: Enemies, Nature. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Clive, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his whip. His left leg appears badly burned and disfigured. He has done his best to style his red hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Solomon was born with his father's beautiful face. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Greedy, Fearful. Bonds: Attractive. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Solomon Stapleton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 32000 sp. Carved bone or ivory statuette (100 gp). 1 Minor magic item.


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large black jacket. His chestnut hair is cut short. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Shane Graham, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp).


Social Check DCs

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