Bertram Wallace, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a brown suit. He keeps his brown hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies, Immigrant. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 cp.
Drogo Fulton, Male Human [Permalink]
Personal [hide]
Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His hair is long and red with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. A gifted student he started as a Painter, but he got bored and became a Bounty Hunter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Ideals: Fighting, Logical. Bonds: Immigrant, Job, Family. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 600 sp.
Adam Lancaster, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear yellow clothing when he does not wear armor. He has a long white beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Military, Nature, Job. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: Just what you see.
Dustin Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has white hair. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of drow once and for all.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Aldous Shirley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, marred by beers. His black hair is greasy and uncared for. He has green eyes and a blue hat with a red feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: The child of a Knight, who enjoyed hunting, Aldous was taken on many hunting expeditions. After coming to the age of reason, Aldous took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
