Gunter Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, red, dusty cloak. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.
Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary father left him crippled. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Family. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
Bertram Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his trident. His hair is silver and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Dean Pinkerton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his golden hair in a pixie cut. His eyes, though not visible through his cowl, are gray.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Retire the richest man in the west; and money/treasure
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Rich, Nature, Enemies. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Theodoric Ryley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, green shirt, and grey tie. His golden hair is heavily combed to the left. His hazel eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Theodoric was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: Doesn't want to be a Server and was forced into it by his family.
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Azurite (14 gp). Obsidian (14 gp). Aquamarine (700 gp).
Gilbert Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. He is bald on top and has large black tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: Gilbert was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Revenge; and he uses money and sex appeal to get what he needs
Ideals: Joker, Persistence. Flaws: Ugly, Addict. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp.
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