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Advanced [show]


Hunter Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Glassblower. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he has a crush on the local tailor

Ideals: Opinionated, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Has a crush. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Pickering, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Wymar Law, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Apothecary. He wears his golden hair up in a very large beehive style do. His eyes are likewise gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. A gifted student he started as a Barkeep, but he got bored and became a Apothecary. He has worked as a Apothecary like his mother before him.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Attractive, Nature. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Wymar Law, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Bertram Marlowe, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dyer. He is physically well-built. His head has been shaved. His amber eyes peer out from beneath his Stetson white hat.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: Bertram was raised in a hard working conservative environment. A freak accident while working with his Brewer mother left him crippled. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Bertram Marlowe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 18 (+4)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy tan pantaloons and a violet scarf, and is pretty ugly. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly. Bonds: Enemies, Military, Nature, Immigrant. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Theobald Wallace, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 15 (+2)6 (-2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with deerstalker hat. His white hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Colton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 7 (-2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Masterwork Common Melee.


Social Check DCs

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