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NPC Generator

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Advanced [show]


Kody Tattersall, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has moderate length blonde hair. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Map Maker business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he wants revenge against gnolls

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Kody Tattersall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Solomon Wellington, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)18 (+4) 8 (-1)12 (+1)
Skills Arcana +6, Performance +3
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. 2 Tanglefoot bags.


Social Check DCs


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is red. His blue eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Wymar Nibley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Regain custody of his daughter; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Mitchell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)17 (+3) 12 (+1)17 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Layabout, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss.

Bonds: Attractive, Enemies, Has a crush, Adventurer, Poor. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Anselm Cooper, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)15 (+2) 8 (-1)12 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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