John Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is obsessed with his god.
History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Justin Morton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is lengthy. His eyes are hazel and beady.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a Miller, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up morningstar and armor he uses now. He left for the east, certain he would find work there.
Motivation: Someone believes him a fraud; and he wants revenge against drow
Flaws: Ugly. Bonds: Enemies, Immigrant, Poor, Nature. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Moss agate (13 gp).
Godfrey Tattersall, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has moderate length brown hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Human compassion.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Attractive, Mentor. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp. Silver chalice with lapis lazuli gems (130 gp). Silver chalice with lapis lazuli gems (130 gp).
Raymond Hastings, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean blue cloak covering his clean studded leather. He has styled his blonde hair well, parting it to the right. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Baker
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Lewis Lindsey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born on a small isolated farm. He worked as a nervous Carter and found it very stressful. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and expand his business
Flaws: Ugly. Bonds: Poor, Job, Enemies, Nature. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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