Gunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in tan turtlenecks beneath a brown coat with violet slacks. He has silver hair. His eyes are a pleasant gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the south to a Fortune-teller, Gunter learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 7 years.
Motivation: Many gnolls want him driven away; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Optimist. Flaws: Racist. Bonds: Job, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Anselm Braxton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with green pants. He has a slight overbite and is overall scrawny. His top hat is riddled with cuts and holes. His eyes are green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. He worked as a nervous Ploughman and found it very stressful. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1300 sp. Amber (50 gp). Deep blue spinel (400 gp). 1 Masterwork Common Melee.
Hugh Charlton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. He has moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Healer soon after.
Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg
Bonds: Attractive, Adventurer, Poor, Job, Criminal record. Occupation: Healer
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Brass mug with jade inlays (600 gp).
Justin Ashley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Weaver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic, Disease. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Diggory Remington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Ugly, Terse, Hedonist. Bonds: Immigrant, In love, Adventurer. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
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