Balimaar Allerton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear black tank tops with grey pants. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. Moss agate (13 gp). 1 Minor magic item.
Conrad Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A 6'4" northern man, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.
History: He got into the Adventurer business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Adventurer.
Motivation: Regain custody of his daughter; and sabotage a competitor
Ideals: Disciplined, Persistence, Gifted. Bonds: Job, Family. Occupation: Adventurer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Fire opal (1500 gp). Rhodochrosite (5 gp). Malachite (5 gp).
Odo Davenport, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his black robe and has his flail always slung over his shoulder. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Odo's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Arnold Remington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy violet pantaloons and a green scarf. With a patchy golden beard and wild golden hair. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can't help but pocket interesting objects he comes across
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Athletic, Impeccable, Logical. Bonds: Criminal record, Family. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp.
Alex Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a green vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 33000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
