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NPC Generator

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Advanced [show]


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy black hair. He has gleaming, smiling green eyes.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Mentor, Job. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Charlton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (15 gp). Moonstone (40 gp). Peridot (40 gp).


Social Check DCs


Charles Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright black suits and hats. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his father. A freak accident while working with his Glassblower father left him crippled. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Opinionated. Flaws: Insomniac, Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Charles Thorpe, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2400 sp. Fiery yellow corundum (600 gp).


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His auburn hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, PTSD, Fearful. Bonds: Job. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Miles Mitchell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 5 (-3)6 (-2)
Skills Animal Handling -1, History +3
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (600 gp). 3 Acid flasks. 1 Everburning torch.


Social Check DCs


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a pastel suit. He is bald on top and has large silver tufts of hair around his ears. His brown eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Mason

Voice: Raspy

Attributes [hide]

Gerard Tattersall, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Clapham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair up. His eyes are likewise hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Clapham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 14 (+2)11 (+0)
Skills Arcana +0, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Rock crystal (70 gp). Violet garnet (500 gp). Smoky quartz (70 gp).


Social Check DCs

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