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NPC Generator

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Advanced [show]


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a grey suit. He keeps his black hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Shane Marlee, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 18 (+4)15 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Deep blue spinel (500 gp).


Social Check DCs


Odo Remington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green wide-brimmed hat and green clothes. His hair is brown, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Apothecary in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Odo Remington, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)7 (-2) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Richard Wade, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has black hair. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: He got into the Gardener business at a young age. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Logical. Flaws: Depressed. Bonds: Job, Nature, Enemies. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Richard Wade, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Clerebold Allerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his white robe and has his longsword always slung over his shoulder. His auburn hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. He is an amazing painter.

History: He was born to loving parents in a slum to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Immigrant, Poor. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Clerebold Allerton, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Cory Melancon, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He wears his silver hair down. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Cory Melancon, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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