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NPC Generator

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Advanced [show]


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Greedy, Insomniac. Bonds: Religious. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Richie, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)10 (+0) 14 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His hair is blonde and very short. He has gleaming, smiling violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Richard hails from a village terrorized by giants. Richard was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Brixton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Reed, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in pastel turtlenecks beneath a grey coat with brown slacks. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Family. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Diggory Reed, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Davenport, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears black cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Drogo will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Drogo was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has worked as a Server like his father before him.

Motivation: He is content; and wants to open a new tavern

Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Family, Job. Occupation: Server

Voice: Slurs words

Attributes [hide]

Drogo Davenport, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 9 (-1)5 (-3)
Skills Deception -1, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Lindsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. With bright brown hair and a scraggly beard. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Lindsey, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 5 Acid flasks. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs

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