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Advanced [show]


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. His golden hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Calm and collected, he is a well trained Blacksmith. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Athletic. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Trey Rodney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Emsworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a faded coat and loose pants complete with deerstalker hat. His left leg appears badly burned and disfigured. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Frederick was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up crossbow and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Frederick Emsworth, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)7 (-2) 8 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Justin Rodney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light yellow in addition to tight pants, and is pretty ugly. He sports a flattop hair cut. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To protect his home; and to get a good night's sleep

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac. Bonds: Slave, Guardian. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Justin Rodney, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Athletics +0
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His silver hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Enemies, Family, Adventurer. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Diggory Hale, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his sword. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Miner, but he was a colossal failure. He left for the north, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Professionalism. Bonds: Immigrant, Job, Poor. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Tewksbury, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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