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Advanced [show]


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and his gloved hand is found clutching a scythe. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Everard Darby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Peter Abram, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is well dressed, but even with his fine clothing he looks run-down. His long red hair reaches down to his waist. His brown eyes peer out from beneath his Stetson violet hat.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Peter was born the youngest of three triplets. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To get a good night's sleep; and he would like to get married and retire

Flaws: Disease, Insomniac. Bonds: Has a crush, Adventurer, Family. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Peter Abram, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 3 Smokesticks. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Ralf Haley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears black trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His chestnut hair is braided into rings. His eyes are blue and catlike.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller father left him crippled. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Hedonist, Disease, Racist. Bonds: Job. Occupation: Butcher

Voice: German accent

Attributes [hide]

Ralf Haley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4

Possessions: Azurite (9 gp). Deep green spinel (60 gp).


Social Check DCs


Anthony Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is styled in orderly dreadlocks. This blue eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Anthony Cromwell, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver pearl (150 gp).


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a warhammer on his belt. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Mentor, Poor. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Bloodstone (50 gp). Deep green spinel (100 gp).


Social Check DCs

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