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NPC Generator

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Advanced [show]


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Insane, Lazy. Bonds: Rich. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Roger Rodney, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)18 (+4) 17 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his black hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Insane, Impulsive, Mundane. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Gerard Colton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dustin Lester, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is renowned for his bright grey suits and hats, marred by teas. His long brown hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and to pay off his debts

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Debt. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Dustin Lester, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Godfrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: This man loves painting and to teach people painting more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Godfrey Atterton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered club and tarnished ceremonial dagger as well. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Tim Emsworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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