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NPC Generator

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Advanced [show]


Cory Shirley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of drow once and for all.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Cory Shirley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Kendal, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform. He wears a feathered hat to hide his balding. He has green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: To be a Marshal again; and sabotage a competitor

Flaws: Insomniac. Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Lewis Kendal, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His clothes are grease stained in places. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Weaver profession.

History: He was born in the north, but his parents moved at a very young age to the south. He helped his mother out around the business and became quite the natural. He has achieved small success as a Herbalist.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Blythe, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Blue quartz (5 gp). Chrysoprase (30 gp).


Social Check DCs


Manfred Adley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and auburn with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the east. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he wants to meet his childhood hero

Ideals: Gifted, Entrepeneur. Bonds: Poor, Adventurer, Attractive. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Manfred Adley, Male Human Fighter 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)9 (-1) 15 (+2)8 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 2 Thunderstones. 3 Antitoxin. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Rolf Carlyle, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Investigation +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Crowbar. 1 Magnifying glass. 1 Good lock.


Social Check DCs

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