John Langston, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Shane Morley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a yellow vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Knight, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Human compassion; and he's in love
Flaws: Ugly, Racist. Bonds: Has a crush, Poor, Criminal record. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 28000 sp. 1 Minor magic item.
Richard Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear pastel pants and tee shirts. He has a long brown beard with little hanging trinkets. His amber eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: Richard was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.
Motivation: To unite with his sister; and doesn't want to be a courier and was forced into it by his family
Ideals: Professionalism. Flaws: Impulsive, PTSD. Bonds: Family. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Drogo Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of maces on his belt, each one with a emerald on the hilt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Fighting, Impeccable. Bonds: Guardian, Attractive, Immigrant, Job. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Chad Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly pickaxes and nunchakus. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Has a crush. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 4 Holy water. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!