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NPC Generator

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Advanced [show]


Hunter Warwick, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is short and silver. His eyes are blue and catlike.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Farmer and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted, Justice, Fighting. Bonds: Attractive, Job. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Hunter Warwick, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 700 sp. Smoky quartz (30 gp). Black pearl (800 gp). Alexandrite (800 gp).


Social Check DCs


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in black turtlenecks beneath a tan coat with brown slacks. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a island tribe. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Artistic. Bonds: Attractive, Rich, Nature. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Clerebold Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Theodoric Brady, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy white pantaloons and a brown scarf. His golden hair is drawn into a tight pony tail with a card scrunchie. He has green eyes and a white hat with a brown feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: Born in the west to a Barkeep, Theodoric learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He became a Barkeep soon after.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Professionalism, Logical. Bonds: Poor, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Theodoric Brady, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Selfish. Bonds: Rich, Immigrant, Family. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Godfrey Wade, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Eye agate (15 gp). Alexandrite (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Gerald Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is short and blonde. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Pacifist. Flaws: Depressed. Bonds: Military, Nature, Criminal record. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Gerald Walcott, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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