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NPC Generator

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Advanced [show]


Manfred Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black leather gloves, a black jacket, and tight pants. His brown hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Ashley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long golden beard, and similarly colored long hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Hunter Milton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered green stockings. He is physically well-built. His black hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Persistence, Logical. Bonds: Attractive, Military, Nature. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Sherwood, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Raymond Hastings, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his scimitar ready. He has styled his blonde hair well, parting it to the left. He has violet eyes and a blue hat with a green feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Raymond was born on a far southern plains where he grew up under the tutelage of his father, an expert Interpreter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Raymond Hastings, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered dagger and tarnished nunchaku as well. His brown hair is unkempt and raggedy. This blue eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Trym will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Trym Hayley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 9 (-1)16 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Golden yellow topaz (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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