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Advanced [show]


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Body Guard. His chestnut hair is braided into rings. He has green eyes and a tan hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: Charles was raised in a hard working conservative environment. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Charles's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Secretive, Antagonistic. Bonds: Job, In love. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Charles Jacobs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Ogden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting brown shirt and pants. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Odo Ogden, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert, Philantrophist. Flaws: Disease, Fearful. Bonds: Family. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ralf Benson, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear violet clothing when he does not wear armor. He sports a flattop hair cut. His eyes are brown and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Courier business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Adventurer, Criminal record. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Bertram Benson, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Godfrey Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His golden hair is matted, messy, and big. He has violet eyes and a pastel hat with a white feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Godfrey Walcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs

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