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NPC Generator

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Advanced [show]


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his greatsword always slung over his shoulder. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. A freak accident while working with his Masseuse mother left him crippled. He has worked as a Weaver like his mother before him.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.

Flaws: Depressed, Disease. Bonds: Job, Military, Poor. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Heward Hadley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Reynard Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his glaive. He keeps his long white hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Reynard Merton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long red beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Logical. Flaws: Shy, Insane. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

William Roscoe, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Zircon (70 gp). Chrysoberyl (90 gp). Malachite (6 gp).


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish silver hair is in a traditional bowl cut. His eyes are amber.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of eastern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Disciplined, Professionalism, Fighting. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Gilbert Washington, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Everard Wentworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the north. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Everard Wentworth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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