Hunter Elton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy tan pantaloons and a blue scarf. His black hair, when down, is lengthy. His face is scarred and worn.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Bowyer father left him crippled. He has set out to sabotage the competition.
Motivation: He is a bit of a kleptomaniac; and expand his business
Flaws: Ugly, Mundane, Disease. Bonds: Job, Criminal record. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 15000 cp.
Everard Gyula, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his black hair well, parting it to the right. He is baby faced.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.
History: Everard was born in the north. At a young age he loved to build and create. In his 13th year, his parents were killed by a drow raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Junk Dealer like his father before him.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to be a body guard again
Ideals: Persistence. Bonds: Attractive, Enemies, Job. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Hunter Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Blacksmith. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Drogo Adley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: Retire the richest man in the south; and he is terrified, and will act out of fear
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Anselm Weston, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Knight father left him crippled. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp. Blue quartz (16 gp). Carnelian (80 gp). Jasper (80 gp).
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