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NPC Generator

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Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. With bright golden hair and a scraggly beard. He has green eyes and a tan hat with a white feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Server job and began his own company from there.

Motivation: To pay off his debts; and to be a dilettante again

Flaws: Emotional, PTSD. Bonds: Job, Immigrant, Debt. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Lindsey, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Chain shirt.


Social Check DCs


Randal Allerton, Male Human [Permalink]

Personal [hide]

Description: This western man is renowned for his bright tan suits and hats. His clothes are grease stained in places. His long black hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: The child of a Gardener, who enjoyed hunting, Randal was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Pacifist. Bonds: Poor, Immigrant, Attractive, Job, Nature. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Randal Allerton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 5000 sp. Lapis lazuli (6 gp).


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has a slight overbite and is overall scrawny. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Crown-heir, but he was a colossal failure. He now owns his own business.

Motivation: Many illithids want him driven away; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Ralf Wakefield, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Reed, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean red cloak covering his clean studded leather. He has moderate length golden hair. He has a tattooed face.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and wants to raise his children well

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Family, Rich. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Robert Reed, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 17000 sp.


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair up in a very large beehive style do. This amber eyed westerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Don's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he is content

Flaws: Ugly, Shy, Antagonistic, Mundane. Bonds: Poor. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Don Cornish, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)18 (+4) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Ignan, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Antitoxin. 3 Thunderstones. 1 Tanglefoot bags.


Social Check DCs

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