Guy Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.
History: Guy was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Human compassion; and he is wracked by social anxiety
Ideals: Joker. Flaws: Impulsive, Racist, Antagonistic, Fearful. Bonds: Attractive. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Gilbert Perry, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Miles Thackeray, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: In love. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Black star sapphire (600 gp).
Justin Morley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His silver hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Justice. Flaws: Ugly, Addict. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 6000 cp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Cory Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the ruined castle and found the beat up dagger and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Shy, Lazy. Bonds: Nature. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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