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NPC Generator

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Advanced [show]


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His red hair is heavily combed to the left. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Solomon Kenley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He is portly but not overly obese. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Insane, Shy, Fearful. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Anselm Colton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Tanglefoot bags. 3 Antitoxin. 1 Holy water.


Social Check DCs


Anthony Darlington, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Shipwright does. His clothes are grease stained in places. His hair is black and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. He worked as a nervous Shipwright and found it very stressful. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Poor, Immigrant. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Anthony Darlington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)7 (-2) 17 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Guard; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Thorpe, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 9 (-1)11 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Lindsay, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs

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