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NPC Generator

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Advanced [show]


Roland Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His chestnut hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and revenge

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Roland Shipley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to raise his children well

Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Family, Enemies. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Gentry, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Percival Cotton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


Norman Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He has a long golden beard with little hanging trinkets. His half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Westcott, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Trey Ainsworth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp. Hematite (8 gp).


Social Check DCs

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