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NPC Generator

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Advanced [show]


Percival Kirby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Logical, Fighting. Flaws: Disease. Bonds: Rich. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Kirby, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright blue suits and hats. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Laborer profession.

History: Born in the east to a Miller, Gerald learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Religious. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Gerald Asheton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 2 Acid flasks.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has wavy blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. In his 18th year, his parents were killed by a illithids raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Nature, Enemies. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Kody Weld, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)5 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Budd, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in brown turtlenecks beneath a black coat with brown slacks. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. Now he works as a music tutor during his time off.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

John Budd, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Blue quartz (14 gp).


Social Check DCs


Gunter Enfield, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his pickaxe always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Enfield, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)6 (-2) 4 (-3)8 (-1)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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